Category: Skybox

Description

This category contains files that change the appearance of the sky, using a separate file for each side. In Redmatch 2, the sky is created using a cube, so there are 6 files, one for each side of the cube. You need to include all 6 files to change the skybox.

Supported File Types

JSON Parameters

This category uses JSON files. JSON files are used to set additional information which can't be specified in the file itself. To use a JSON file, make a new file of file type .json with the same name as the file you are setting information for. For example, if you're setting custom information for the file rifle.png, you would make a new file named rifle.json. Inside the JSON file, you can set variables which will affect how the file is affected in-game. Each file page has an example of the default JSON it uses, so you can see which variables you can modify. Additionally, the table below shows all modifiable JSON variables for this category.

Name Description
filterMode Change the way the texture upscales to higher resolutions. Point will not attempt smoothing (good for pixel art). Bilinear will take 4 sample points and blend them together.
wrapMode Change the way the texture tiles. Repeat tiles the texture, creating a repeating patter. Clamp clamps the texture to the last pixel at the edge. Mirror tiles the texture, creating a repeating pattern by mirroring it. MirrorOnce mirrors the texture once before clamping the edge pixels.

Related Files