File: kill_icon

Description

The icon that pops up on your screen when you get a kill, as well as appears on upgrade cabinets next to the amount of kill points you have.

Default Texture

Default Dimensions: 256x256 pixels (this can be any size you want)

Light background

Dark background

Default JSON

{
  "rotation": 0.0,
  "scale": {
    "x": 1.0,
    "y": 1.0
  },
  "anchorMin": {
    "x": 0.5,
    "y": 0.5
  },
  "anchorMax": {
    "x": 0.5,
    "y": 0.5
  },
  "pivot": {
    "x": 0.5,
    "y": 0.5
  },
  "anchoredPosition": {
    "x": 0.0,
    "y": -150.0
  },
  "sizeDelta": {
    "x": 40.0,
    "y": 40.0
  },
  "color": "FF0000FF",
  "type": "Simple",
  "filterMode": "Bilinear",
  "wrapMode": "Clamp"
}

When you create your JSON file, if you don't include a variable it will just use the default value. You don't need to include every variable! Only include variables you want to change, otherwise it will get messy.

This JSON file uses enums, which are just variables that have multiple preset options. Here are the options for the included enums:

Associated Categories